number:"mapTileWidth"		The width of the map in tiles
number:"mapTileHeight"		The height of the map in tiles
number:"mapScreenWidth"		The width of the map in pixels
number:"mapScreenHeight"	The height of the map in pixels



* EDITOR *
bool:"active"			whether the map editor itself is active
bitmap:"chipset_pic"		contains loaded tile palette image
bitmap:"upperMap_pic"		displays upper tile graphics
bitmap:"lowerMap_pic"		displays lower tile graphics
bitmap:"mapTerrain_pic"		displays terrain values of each map tile
bitmap:"eventIcons_pic"		displays the locations of all events on the map
number:"selectedTileX"		selected tile on the map
number:"selectedTileY"		selected tile on the map
number:"selectedEvent"		Index number of the selected event.	(-1  =  no event selected) (set by mapPane_mc)
number:"newLowerTile"		The value to write to a lower tile when its clicked.
						if this is -1, then data will not be altered.
number:"newUpperTile"		The value to write to a upper tile when its clicked.
						if this is -1, then data will not be altered.
number:"newTerrainTile"		The value to write to a terrain tile when its clicked.
						if this is -1, then data will not be altered.
bool:"detectKeys"			sets whether to detect keystrokes (SPACE)
bool:"returnEvent"		sets whether to report the selected event's index.
bool:"mouseIsDown"		States whether the mouse button is pressed.
number:"oldEventX"		Original location of event  (In case dragging fails)
number:"oldEventY"		Original location of event  (In case dragging fails)
number:"dragEventIndex"		Index of the event being dragged  (also helps detect when I'm dragging one)